Don't assume the telephone calls are coming from another house.
>
>2. - When it appears that you have killed the monster, NEVER check to
see if
>it's really dead.
>
>3. - Never read a book of demon summoning aloud, even as a joke.
>
>4. - Don't go into the basement to check the power when the lights go
out!
>
>5. - If your children speak to you in Latin or any other language
which
they
>should not know, shoot them immediately. It will save you a lot of
grief in
>the long run. However, it will probably take several rounds to kill
them, so
>be prepared. This also applies to kids who speak with somebody else's
voice.
>
>6. - When you have the benefit of numbers, NEVER split up and go it
alone.
>
>7. - Don't have sex. Especially if you've noticed a few of your
friends
are
>missing!
>
>8. - As a general rule, don't solve puzzles that open a portal to
Hell.
>
>9. - Never stand in, on, or above a grave, tomb, or crypt. This would
apply
>to any other house of the dead as well.
>
>10. - If you're searching for something which caused a loud noise and
find
>out that it's just the cat, don't stand there sighing with relief, GET
THE
>HELL OUT!
>
>11. - If appliances start operating by themselves, don't check for
short
>circuits; JUST GET THE HELL OUT!
>
>12. - Do not take ANYTHING from the dead.
>
>13. - If you find a town which looks deserted, there's probably a good
>reason for it. Don't stop and look around.
>
>14. - Don't fool with recombinant DNA technology unless you're sure
you
know
>what you're doing.
>
>15. - If you're running from the monster, expect to trip or fall down
at
>least twice, more if you are of the female persuasion. Also note that,
>despite the fact that you are running and the monster is merely
ambling
>along, it's still moving fast enough to catch up with you.
>
>16. - If your companions suddenly begin to exhibit uncharacteristic
>behaviors such as hissing, fascination for blood, glowing eyes,
increasing
>hairiness, and so on, kill them immediately.
>
>17. - Stay away from certain geographical locations, some of which are
>listed here: Amityville, Elm Street, Transylvania, Nilbog (you're in
trouble
>if you recognize this one), the Bermuda Triangle, or any small town in
>Maine.
>
>18. - If your car runs out of gas at night on a lonely road, do not go
to
>the nearby deserted-looking house to phone for help. If you think that
it is
>strange because you thought you had a full tank, shoot yourself
instead. You
>are going to die anyway, and will most likely be eaten.
>
>19. - Beware of strangers bearing strange tools. For example:
chainsaws,
>staple guns, hedge trimmers, electric carving knives, combines,
lawnmowers,
>butane torches, soldering irons, band saws, or any devices made from
>deceased companions.
>
>20. - If you find that your house is built upon a cemetery, now is the
time
>to move in with the in-laws. This also applies to houses that had
previous
>inhabitants who went mad or committed suicide or died in some horrible
>fashion, or had inhabitants who performed satanic practices in your
house.
Open Question: What was the fudge recipe on the back of the Hershey's can during the 70's?
Perhaps you remember the old-fashioned kind that used to break off in soft, melt-in-your-mouth-before-you-knew-it pieces.
My mom used the powdered form of chocolate, and cooled the fudge on buttered plates at room temperture.
Does this help any?